Unfortunately I have no free time to continue this so I hope someone will be more lucky with it. If I recall correctly textures use DXT compression and soundtracks are stored in a custom container in the ATRAC3 format, movies are in the PAM format but they are encrypted, I've found a single key for an intro movie, other keys are stored in scripts. PD use custom file formats, cryptographic algorithms, deflate compression, sqlite database, custom script language called AdHoc all scripts are already compiled here. What contains this patch? Half year ago I've created a tool to unpack encrypted and compressed archives from both versions of Gran Turismo 5, 6 and yesterday some guys asked me for its source code. See also Multimedia Formats and Tools page. This settings files can be embedded inside other file or separated files in this case usually protected as an.
Most PS3 games probably all uses one or more settings files that can contain several infos, like the list of.